Crystal Warrior TTM Guide 2.1 version
Crystal Warrior TTM guide 2.1 version
(updated 9/15/2022) by sehun
Astral Blessing and Glyphs
has no longer cooldown + CD reduced to 15s
Buff to / Increase damage 50% when
When use will get buff it increases damage next 4 hits
Increase LMB & Jade Style Pursuit 40%
Duration reduced 15s and duplicated damage 40/60/80/100%
Reduced cd 30s, help to not wasting stone resources
Regen stone resources based on haste
Give 4.5% mastery when you use on Fox mage / 3% on Ranged DD
Use this instead of Inner Fragrance Glyph, give you more mobility
Extend CC break duration to 6s. Help you to survive
CW TTM Opener
(updated 9/14/2022)
Countdown 10
> > [] > > > >
[] > > > [] > >
[] > > > []
Only 7 skills has been used in opener (Pressed fast 1 dragon strike did not show up)
1 TTM = 4 hits total 20 hits **Skills in [ ] is animation canceling, press them together**
Rotation
Maintain resources to have 2-3 stones
Use When 1-2 stone or no stones to get buff
5 stacks buff when stone fall below 3 it will turn to stone
Get buff dmg for
Use every time it’s ready (Save if you have < 20 haste)
After used you will get buff dmg for
After Formation ALWAYS use RMB before TTM (except then situation when your stone is overfill)
For example on Opener we don't RMB because stone is overfill or when you use most of the time your stone is overfilled.
costs 35 Vitality, give you 1 stone resource and Soul Tempering buff
This buff based on haste 10% = 1 stack. 10 stacks of converted into give 1 additional damage
Save when is under 13s cd (preparing for next formation burst)
Always combo [] or []
Always [] when debuff is 2s
Utility & Mobility skills
Gives 50% movement speed and 40% damage reduction when is active
CC break
Always tag Fox mage / ranged DD for mastery buff.
CC mobs for 6s / smash golden shell
Smash boss / elite mob golden shell (Use when boss is about to down)
Interrupt boss skill
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Thanks for reading and enjoy
Discord: Kyuu#2222
5 stacks buff when stone fall below 3 it will turn to stone
Get buff dmg for
After used you will get buff dmg for
For example on Opener we don't RMB because stone is overfill or when you use most of the time your stone is overfilled.
costs 35 Vitality, give you 1 stone resource and Soul Tempering buff
This buff based on haste 10% = 1 stack. 10 stacks of converted into give 1 additional damage
Gives 50% movement speed and 40% damage reduction when is active
CC break
Always tag Fox mage / ranged DD for mastery buff.
CC mobs for 6s / smash golden shell
Smash boss / elite mob golden shell (Use when boss is about to down)
Interrupt boss skill
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