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Clash over divine waters Hard Mode

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I only added a new mechanism that everyone needs to know and pay attention to.  Phase 1 (100%-60%) Skills got no fan-shaped just dodge them like NM Phase 2 (60%-26%) pay attention to interrupt Huo Dou Pay attention to dodge Huo Dou, if he caught you you will have no time to disengage. Pay attention to this [Collide] from Huo dou needs 2 times to knockdown Chiya Chiya does AOE in inner ring Phase 3 (50%-0%) Boss gives debuff to several players, after short delay it’ll explode and cause range damage. Targeted players move away from the group Phase 1 normal stage 2-3 people (can be range or melee) share with tank when he got hit to the air Phase stage 1 (100%-30%) After you shoot arrows you will get [Exhaustion] debuff, and can no longer shoot for 60s, all DDs must shoot arrows. Boss does shockwave and destroy random number of ballistas, you must make it to P3 quickly (attention to kill all mobs before P3) Phase 3 stage 2 (30%-0%) 2 Pioneers spawn, all DD pay attention to kill them quic

Crystal Warrior TTM Guide 2.1 version

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Crystal Warrior TTM guide 2.1 version (updated 9/15/2022) by sehun Astral Blessing and Glyphs has no longer cooldown + CD reduced to 15s Buff to / Increase damage 50% when When use will get buff it increases damage next 4 hits Increase LMB & Jade Style Pursuit 40% Duration reduced 15s and duplicated damage 40/60/80/100% Reduced cd 30s, help to not wasting stone resources Regen stone resources based on haste Give 4.5% mastery when you use on Fox mage / 3% on Ranged DD Use this instead of Inner Fragrance Glyph, give you more mobility Extend CC break duration to 6s. Help you to survive  CW TTM Opener (updated 9/14/2022) Watch video here Countdown 10    > > [ ] > >     > > [ ] > > >  [ ] > > [ ] > > >  [ ]  Only 7 skills has been used in opener (Pressed fast 1 dragon strike did not show up) 1 TTM = 4 hits total 20 hits **Skills in [ ] is animation canceling, press them together** Rotation Maintain resources to h